A game is a structured type of play, normally undertaken for fun or entertainment, and at times used as an educational instrument. Games are quite different from work, which aren’t normally carried out for monetary gain, and from literature, which are generally more of an expression of literary or aesthetic elements. In video games, the objective is typically to emerge with the highest score, although some games allow the player to affect the outcome by using certain strategies. Examples of these include brawlers, in which the winner is the one who “picks up the most objects,” or jockey wheels, where the purpose of the game is to stand on a piece of land and spin around attempting to reach a goal.
One of the earliest games involving a board of squares is chess, dating back to the fourth century B.C. and used not only by Romans but Greeks, Egyptians and Rabbis, as well as Tibetans. In recent years, computer and video games have produced a number of classic chess games, including the popular chess game Grand Prix. In addition to board games, a range of computer and video games involving a variety of characters, all of whose interaction is animated, can be found on the market today. Popular characters include Sonic the Hedgehog, Scooby-Doo, Garfield, Batman, Tiny Tiger, Barbie, and the series of Pac-Man games.
Many of the popular board games involve multiple levels, with the first level being the “innovation” level, and additional levels being available. At the higher levels, players may choose to play against opponents that have mastered the game, or against bots that make simulated moves based on the same set of rules that players use. Many games feature rules that are time-sensitive. For example, all players may play a game with time restrictions, where every three hours a new level must be reached or one will be turned back. However, other games that feature time limits may have a single player mode, in which each player controls the action on their own time limit. Other rules may be used that would restrict the number of turns a player has per round or per game.